﻿#region itdc

/************************************************************************
*Copyright(C) 2015 by qsgy
 *All rights reserved. 
 *FileName:     $safeitemname$
 *Author:       oyh
 *Version:      
 *UnityVersion：
 *Date:   $time$      
 *Description:    
 *History: 
************************************************************************/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 按时改变动画机参数
/// </summary>
public class AniTimer : OnTimer
{
    public Animator ani;
    public string[] trriName;
    public override void DoOnTime(int i)
    {
        ani.SetTrigger(trriName[i]);
    }
}
